Testament: “The Story of Moses” Netflix, 2024
During my contract with MojoFX, there was an urgent need to model multiple crowd simulation agents, and I had to quickly find a solution for creating varied face types before outsourcing the full-body rigs. I developed a pipeline for batch-generating 3D realistic face meshes for crowd simulations, enabling the studio to produce meshes in batches from single reference images taken during on-set photoshoots. Additionally, I created an Alembic packing tool in Houdini for versioning and approvals.