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PROCESS
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Arnold GPU Test Before taking everything back into Unreal Engine
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XGen
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Considering time limits, I'm okay with the visual accuracy. (this A/B test was made with Arnold GPU)
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15 product visualizations for Galerie Lafayette Online Store, benchmarking visual appeal of browser based 3D look-arounds and video renders for their social media channels. I was responsible for modeling, texturing, groom and lookdev troubleshooting all within a matter of 7 days production phase while helping a team of 5 artists on various stages of process. The renders below are the ones I worked hands-on from start to finish. Final frame in Unreal Engine 5.
Considering time limits, I'm okay with the visual accuracy. (this A/B test was made with Arnold GPU)